Porting PortableGL to RTEMS [GSoC 2026]

Hello again, Gedare

Yes, PortableGL apps compile and run on my machine.

I’ve tested that the default hello app with PGL headers build and run on i386/pc386, compiles and runs successfully. No rendering (expected).
I’ve also adopted, built and ran hello_triangle app from PGL repo testing pool. Here the triangle is rendered on the screen.
Both can be found in repo here and tested.

Regarding the question of choice: contrib or RSB recipe. After reading the topic I’m inclined to think that the second option (RSB build recipe) is a better choice, since the library is optional and not everyone requires graphics, the library isn’t legacy as well and is updated regularly. What are your considerations upon this?

UPD:
It was also mentioned in the issue:

  • provide an RSB recipe (e.g. bset) for the package