Happy Saturday!
I’m a developer in the field of aerospace, and I’ve interacted with Joel on several occasions at various industry events. I saw some news in the videogame homebrew community that directly involves RTEMS that I thought that Joel and the RTEMS community might want to know about.
Essentially, the Wii Homebrew Channel has closed itself down. They have done so because one of their dependencies, libogc, is accused of stealing an old RTEMS threading implementation, obscuring where the code came from, and removing all attributions to the RTEMS project.
I haven’t seen any discussion of this on the forums, so I’m not entirely sure if the RTEMS project is aware of (or cares about) this – likely because of just how far away Wii hacking is from the RTEMS intended usecase.
Here’s a github repository from one of the Wii Homebrew Channel’s users that tries to bring the alleged theft to light:
And here’s a post from the Wii Homebrew channel about it:
There’s a lot of back and forth regarding “Did they steal from RTEMS”? or did they not?
I haven’t seen RTEMS itself weigh in on this, if they even care to do so.
I just thought I’d share. Maybe you care to weigh in, maybe you don’t.